Treasure chests provide random loot to the player that opens them.
A treasure chest can be opened by moving a knight to its game tile.
A chest may provide 3-5 wood or stone. Resources are always a potential reward.
For each resource, there is a 75% chance of stone, and 25% chance of wood.
The knight that opens the chest gains an extra hit point. This option is only available for knights with less than 4 hit points.
A camp may be established at the chest's location. This option is only available if the tile has not been claimed by another castle.
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